Quick Scoring
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The fastest way to update scores — every player row has + and − buttons for instant adjustments.
How It Works
Section titled “How It Works”- Find the player you want to score in the gameplay view
- Tap + to add points or − to subtract
- The score updates immediately
Score Increment
Section titled “Score Increment”The increment amount determines how much each tap adds or subtracts. Set it when creating the game:
- Default: 1 point per tap
- Custom: Any whole number (e.g., 5, 10, 50, 100)
This is perfect for games where scores change by fixed amounts — set the increment to 5 for a game where everything is worth 5 points, and each tap handles it.
Scoring Direction
Section titled “Scoring Direction”Choose how scores change:
| Direction | Behavior | Example |
|---|---|---|
| Count Up | Scores increase from the starting value (default) | Most board games |
| Count Down | Scores decrease from the starting value | Darts 501 |
Starting Score
Section titled “Starting Score”Set any initial score value when creating the game. The default is 0, but you can start at any number — useful for countdown games like Darts where everyone starts at 501.
- Quick scoring is the fastest way to update scores during fast-paced games
- For more complex adjustments (like adding 15 + 3 × 2), tap the player row to open the calculator
- The increment applies to all players in the game — it can’t be set per-player
Related Features
Section titled “Related Features”- Calculator — For complex arithmetic scoring
- Scoring Modes — Choose how winners are determined
- Scoring Units — Display scores with currency or custom symbols
Can I change the score increment mid-game?
Section titled “Can I change the score increment mid-game?”No. The increment is set when you create the game and stays fixed throughout. If you need a different adjustment amount, use the calculator for one-off changes.
What’s the difference between Count Down and Lowest Wins?
Section titled “What’s the difference between Count Down and Lowest Wins?”Count Down is a scoring direction — it controls whether the + button adds or subtracts. Lowest Wins is a scoring mode — it determines who wins. You can combine them or use them independently.