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Quick Scoring

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The fastest way to update scores — every player row has + and buttons for instant adjustments.

  1. Find the player you want to score in the gameplay view
  2. Tap + to add points or to subtract
  3. The score updates immediately

The increment amount determines how much each tap adds or subtracts. Set it when creating the game:

  • Default: 1 point per tap
  • Custom: Any whole number (e.g., 5, 10, 50, 100)

This is perfect for games where scores change by fixed amounts — set the increment to 5 for a game where everything is worth 5 points, and each tap handles it.

Choose how scores change:

DirectionBehaviorExample
Count UpScores increase from the starting value (default)Most board games
Count DownScores decrease from the starting valueDarts 501

Set any initial score value when creating the game. The default is 0, but you can start at any number — useful for countdown games like Darts where everyone starts at 501.

  • Quick scoring is the fastest way to update scores during fast-paced games
  • For more complex adjustments (like adding 15 + 3 × 2), tap the player row to open the calculator
  • The increment applies to all players in the game — it can’t be set per-player

Can I change the score increment mid-game?

Section titled “Can I change the score increment mid-game?”

No. The increment is set when you create the game and stays fixed throughout. If you need a different adjustment amount, use the calculator for one-off changes.

What’s the difference between Count Down and Lowest Wins?

Section titled “What’s the difference between Count Down and Lowest Wins?”

Count Down is a scoring direction — it controls whether the + button adds or subtracts. Lowest Wins is a scoring mode — it determines who wins. You can combine them or use them independently.